All potions now last 10x as long. I made this change since they're quite uncommon, and it should help the solo player a bit more.
As a reminder, short rests pass 30 minutes of in game time, and long rests pass 8 hours. All potions currently in the game have a default duration of 1 hour, so this makes them last 10 hours.
Feel free to let me know your thoughts on this change.
Some more changes:
- Added Potion of Intervention (a custom, non-D&D potion) that restores the player's one time use death protection
- Potion of Intervention is only available from named traders, but is guaranteed to appear if the player lacks death protection and has sufficient GP (~500)
- Rebalanced monster CR to follow a standard distribution (balance still follows XP, not character level)
I've also increased XP gains by 5x temporarily on this version for faster testing.