I wanted to play around with the iOS camera API today, and I see weird behavior where the first capture takes much longer than subsequent
Is this inescapable? Is there a way to fix this?
Tried:
- Release mode
- setPreparedPhotoSettingsArray
- Different device and iOS version
- Dispatch queues
- Priming with a "fake capture" and just not using it (gross, triggers shutter sound)
Code: https://gist.github.com/christianselig/70bc09dfb5ffd54aa1d37a8150813d73