I'm a software engineer doing graphics plumbing in the Chrome team at Google. Currently working on WebGPU implementation and tooling and the chair of the and standardization group at W3C.
Previously worked on ANGLE, the WebGL stack of Chromium and various other graphics projects in that space.
I tend to mostly lurk and post / boost only big info about WebGPU and answer to WebGPU questions, though I'd like to be more present.