I'm on the Chrome team at Google, working on shader language standardization, compilers, and related tooling.
Languages: SPIR-V, OpenCL C, and am currently a spec editor for Shading Language ().
Compilers: Shaderc, Clspv, DXC's SPIR-V backend (as mentor), most currently Tint (Google's WGSL compiler stack).
Tooling: SPIRV-Tools, Amber
Previously I worked on OpenCL for FPGAs when at Altera (later bought by Intel), and original SPIR standard.
Great to hav you here! My whole company is built upon the work you do!