@tojiro@mastodon.social
WebGPU/WebXR dev @ Google
"The downfall of modern civilization." - Joystiq
When I started work on my @vulkan C++ samples almost ten years ago I made some decisions that turned out to be non-optimal. Like not doing proper sync and pre-recording command buffers. Wanted to fix those for years now, but with ~100 samples and an active repo, that turned out to be not so easy. But finally managed to pull that off :)
Also did a write-up on this including details and a small retrospective on 10 years of Vulkan samples at https://www.saschawillems.de/blog/2025/08/15/fundamental-vulkan-samples-rework/